AI Insights · Timothy · April 2024
Top 5 Match 3 Games on Android in Venezuela for Q1 2024
In Q1 2024, the top 5 Match 3 games on Android in Venezuela showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.
In Q1 2024, the top 5 Match 3 games on Android in Venezuela displayed interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular apps.
Empires & Puzzles: Match-3 RPG saw fluctuations in weekly revenue throughout the quarter. Starting at around $68 in early January, the revenue peaked at approximately $177 by the end of the month. However, a significant drop to $19 was observed in mid-February before it gradually recovered to $106 by the end of March. Weekly active users showed a consistent decline from 321 at the start of January to 223 by the end of March.
Top Troops: Adventure RPG experienced a decline in weekly downloads, starting strong with 2.7K in early January and dropping to 177 by the end of March. Revenue showed a similar trend, peaking at $24 in mid-February before falling to $2 by the end of the quarter. Weekly active users fluctuated, starting at 4.9K in early January, dipping to 1.9K in early March, and then rising to 2.3K by the end of the quarter.
MythWars & Puzzles: RPG Match3 had relatively stable weekly downloads, ranging from 89 to 257 throughout the quarter. Revenue was modest, with a notable increase to $31 in early March and ending the quarter at $15. Active users peaked at 871 in mid-February but declined to 649 by the end of March.
DRAGON BALL Z DOKKAN BATTLE showed significant fluctuations in weekly downloads, starting at 13.7K in early January, dipping to 1.7K in mid-February, and spiking to 9.9K in late February. Revenue peaked at $9 in both early January and late February, with a low of $1 at the end of January. Active users saw a peak of 25.7K at the start of the quarter, with a notable increase to 23.5K in late March.
World of Water had an impressive rise in weekly downloads, starting at 317 in late January and reaching 12.7K by mid-February, before falling to 245 by the end of March. Revenue saw a peak of $31 in mid-February but dropped to $0 by the end of the quarter. Active users increased from 210 in late January to a peak of 9.6K in mid-February, ending the quarter at 849.
For more detailed insights and data on app performance, visit Sensor Tower.